Hello everyone!
My cinematic Japanese inspired shrine forest environment render with Unreal Engine 5 utilizing Lumen and Nanite.
Project using a mixture of my own assets and megascans in UE5.
The Torii Gate highpoly sculpted in Zbrush, retopologised, unwrapped in Blender, baked in Marmoset Toolbag, textured in Substance Painter.
I created trim sheets to texture the Japanese inspired shrine. The building was modeled in Blender.
Made the Bamboo in Speedtree in conjunction with textures from Megascans.
This is based off an concept art piece from
作者:Alina Temyrova 作品地址:
https://www.artstation.com/artwork/qeNg1P(需科技)